Deke's Techniques 659: Drawing a Perfect Snowflake in Illustrator
Deke constructs a snowflake in Illustrator with mathematical precision, then augments it in Photoshop

Deke’s Techniques 013: Simulating Subpixel Rendering

Deke’s Techniques 013: Simulating Subpixel Rendering

This week's technique covers a topic so arcane, you'll either lose interest seconds into the movie, or be sucked into the topic as surely as you might draw an unfamiliar but addictive soda flavor into a straw.

The idea is this: Regardless of the rendering intent---Sharp, Crisp, Strong, or Smooth---Photoshop has a habit of rendering very small type like Garbage. Whereas that same very small type looks nice and legible when rendered by your operating system or as editable type by a browser. Read more » 

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Oops and Cheers!

So for some reason, as long as he and I have been friends, I've decided that Deke's birthday is March 28th, which it isn't. Unfortunately, it's two days earlier, which means it always looks like I forgot. Someone please remind me next year on March 24th. 

Meanwhile, I'll mix up a batch of belated birthday martinis for my understanding, good-looking, super-talented, and not-all-that-old, best friend Deke!

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Photoshop CS5 Extended One-on-One 3D Preview: Making Saturn from Scratch

As those of you who follow this site know, I'm working on a four-part series of videos for on the topic of making 3D art in Photoshop CS5 Extended. My first course, Photoshop CS5 Extended One-on-One: 3D Fundamentals is due to go live next Tuesday, March 29. (Update: It's live now!) And I just finished recording Part 2 of the series, 3D Objects, today. Below you see the final project from my latest work, Chapter 12: "Advanced Repoussé," created, dressed, and rendered entirely in Photoshop. (The text is not part of the project. It's just hype for the course.)

Photoshop CS5 Extended One-on-One 3D

On a completely unrelated note, NAPP president Scott Kelby recently invited me to contribute to his Guest Blog Wednesday. Naturally, I said yes. And it comes out today!

But here's where these stories meet up: My guest post for Scott is all about 3D in Photoshop CS5 Extended. It's inspired by the first chapter of my 3D Fundamentals course. And it was produced by Seriously, it's like some kind of giant gas planet converged . . . with itself. And that planet is Saturn. Read more » 

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Deke’s Techniques 012: Creating a High Key, High Contrast Effect

Deke’s Techniques 012: High Key, High Contrast

Hey gang,

As seems to occur every Tuesday, I have a new free Deke's Techniques video for you, produced by And it's a zinger! (Am I allowed to say "zinger" over the Internet?) In just 9 minutes, I show you how to turn an untreated studio photograph--generously provided by Jason Stitt of the Fotolia image library--into a high key, high contrast image, with ultra-black shadows but not so much as a single clipped highlight. Read more » 

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Coming to Grips with the Intricate and Powerful Pen Tool

When it comes to making masks and selections, no other tool in Photoshop's vast repository can produce the clean, graceful outlines that you can create with the Pen tool. Rather than laying down pixels, the tool allows you to define connect-the-dots paths that you can save and edit at will. You can then employ these paths as vector masks. Or combine them with alpha channels (such as hair masks) to cleanly extract complex shapes from their surroundings. That is to say, they're wicked powerful. pen tool tip lead Mastering this amazing tool demands a different approach from the other selection tools in Photoshop. But it offers a rich pay-off. In this tip, we'll explore the Pen tool in thrilling detail. 

Today's tip comes from Chapter 27, "Everything About the Pen Tool," from the course Photoshop CS5 One-on-One: Mastery on Read more » 

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