Deke's Techniques

Deke's Technique 220: Creating a Distinctive 2D Video Game Character in Illustrator

Deke's Technique 220: Creating a Distinctive 2D Video Game Character in Illustrator

In last week's episode of Deke's Techniques, Deke shared the prosaic, but presumably helpful, process of extending your Illustrator artwork all the way to the bleed. In the course of that video, however, he inadvertently introduced the world to his distractingly compelling character, the Necrowalrus, who happened to be the subject of the artwork in question. 

Just how attention-grabbing was the tangential introduction of Deke's elusive non-existent video game character? Well, I think this tweet says is all:  

So this week, Deke reveals how to draw some key components of his delightful game-changing Necrowalrus in Illustrator. Read more » 

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Deke's Techniques 216: Making a Danger Sign Even More Dangerous

Danger and more danger

In this week's free Deke's Techniques episode, Deke takes a delightfully narrative but not nearly threatening enough warning sign, and adds a sharp-toothed incentive to stay off the frigging cliffs. 

The Cliffs of Moher on Ireland's west coast receive something in the vicinity of one million visitors a year from all over the world. Thus, they need graphically narrative signs that warn people away from the friable edges. But, of course, intrepid photographers ignore those signs on occasion. And Deke, being one of those sign-scoffers decided to use the power of Photoshop to enhance the perceived danger portrayed in the sign. Like this: 
 

Now, lest you think this is just Deke being Deke (which, it is, on so many levels; I can tell you, I climbed over more than one "No Trespassing" sign, written in English, during our visit to the Cliffs, in order to retrieve him and his fancy camera before they slid off the muddy edge).

But nonetheless, I will also tell you that this particular technique, whilst frivolous and cartoon shark-infested on the surface, nonetheless does a terrific job of showing how to create masks, manage paths, and master the Transform command options. If you follow along, you may just find yourself doing something actually useful with this knowledge down the line. And if not, you're well set to create a humorous warning sign from your next set of vacation photos. 

And for members of lynda.com, Deke's got an exclusive episode this week as well, in which he shows you how to add that extra bit of texture to your shark (or whatever danger bonus you create) that really sells it as an original bit of sign. If you're not a member of lynda.com, you can get a free week's trial to check it out at lynda.com/dekeRead more » 

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Seeking Roadtrip Advice: PePcon (Austin, TX) to Adobe MAX (Los Angeles, CA)

Greetings my dekeOmpanions. At the end of this month, Deke will be appearing at two great conferences which happen to be separated by a few days and, oh, about 1400 miles. Naturally, this led us to think a roadtrip from PePcon (in Austin) to AdobeMAX (in Los Angeles) was in order. We're hoping to a) see some of you there---or there---and b) get your advice for where we should stop in between. Here's a tentative plan that's linked to a public google map, where you are free to enter points of interest and your reasons why. 

You know what we like: interesting, beautiful, or cocktail-related. Bonus points for all three. And I'm digging through the prize closet right now for interesting rewards for those who suggest the best stops. Be sure to leave your user info in the comments if you add a point to the map. 

Starting point: The Print + eProduction Conference (PePcon) in Austin, April 28 - May 1
I love PePcon. Our friends at InDesign Secrets not only always put together a program of top notch experts in the publishing production space, but somehow they always get the smartest collection of attendees as well. Deke will be presenting some live Deke's Techniques and I'll be studying up on how to convert my mad layout skills to electronic formats. 

Ending point: Adobe MAX, the Creativity Conference, in Los Angeles, May 4 - 8
MAX used to be a fairly geek heavy developer-centered conference, but Adobe is really emphasizing creative (read: design) work this year. Like PePcon, many of our favorite people will be speaking and it's almost the closest thing we have to a reunion. 

Points currently unknown between, May 1 to May 6
We'll be driving across West Texas, likely stoping in Carlsbad due to Deke's love of caves and possibly heading to Albequerque for a trip to Gruet Winery, makers of my favorite "It's Tuesday, let's open a bottle of bubbly" sparkling wine. But it's all up for grabs, so let us know your favorite spots. 

And if you're attending either of the conferences, please stop and say hello. At PePcon, we'll be easy to find and at MAX we'll be the crazy folk who just hauled ass across the Southwest.  Read more » 

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Deke's Techniques 207: Creating a Cartoon Grumpy Bird's Body in Illustrator

Create a Grumpy Bird Cartoon Body in Illustrator

In this week's Deke's Techniques episode, Deke contemplates the creation of cartoon gaming characters in Adobe Illustrator. (This creature may or may not bear homage to a certain video game Deke might have played before he became obsessed with Fieldrunners.) 

But the point of the exercise is to explore how the highly graphical creatures that populate our modern pastimes are created from standard shapes, which are then stretched, filled, warped, duplicated, highlighted, and shaded in Illustrator. So start with this:

And end up here by the end of the video: 

I sort of love this featureless egg-like-but-with-telltale-hair creature, but there's more:  Read more » 

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Deke's Techniques 201: Op Art Experiment 2a: An Undulating Pattern in Illustrator

Deke's Techniques 201: Op Art Experiment 2a: An Undulating Pattern in Illustrator

One of my favorite things about Deke is his focus, and by that I mean he gets an idea in his brain and won't let go until he's figured it out. I have a feeling that's what happened the first time he started doing Op Art experiments with Adobe Creative Suite. He focused in on each style, using Photoshop (as in Deke's Techniques 189, known temporarily as Deke's Techniques 105: "Op Art Experiment 1a: Inflated Checkers in Photoshop) or Illustrator as needed. Eventually, he ended up with today's Illustrator technique: an Op Art inspired pattern of undulating lines and hypnotic diamonds. Ironically, as much as it represents the manifestation of Deke's mental focus, it could actually mess with your literal ability to focus your eyes.

But the visual effect is only temporary (I hope). The increase in your powers with Illustrator, however, will be permanent (I also hope). Starting with two sets of curly lines, plus an itinerant diamond shape, Deke duplicates, reflects, joins, blends, and eventually creates a pattern that yields this result. You can then fill an entire shape with your pattern and wow your friends and colleagues with your ability to create perfectly aligned visual mayhem. (You can probably use it to bend them to your will, as well.) 

Along the way, you'll become familiar with these key Illustrator tools, commands, and idiosyncrasies:  Read more » 

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